Simplified and Abstracted Geometry for Forward Dynamics
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Abstract
Introduction
Geometric simplification has played an important role in the computer graphics field by allowing believable viewing of scenes too complex for timely computation. However, the approaches used in computer graphics for geometric simplification have as their goal the realistic portrayel of the scene to a viewer, not the similarity between the simplified or abstracted system and the physical ground truth. They are not then appropriate for simulations of robots in which the geometry plays a role.