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		<title>MA - Revision history</title>
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		<updated>2013-05-22T22:22:12Z</updated>
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		<title>KennethOwens: New page: '''Title(s):''' MA format  '''Version ID:''' Maya 10.0  '''Date released:''' 2009 (10.0) / October 06, 2008  '''Creator(s):''' Alias Systems Corporation now owned by Autodesk  '''Contribut...</title>
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				<updated>2009-05-14T22:53:33Z</updated>
		
		<summary type="html">&lt;p&gt;New page: &amp;#039;&amp;#039;&amp;#039;Title(s):&amp;#039;&amp;#039;&amp;#039; MA format  &amp;#039;&amp;#039;&amp;#039;Version ID:&amp;#039;&amp;#039;&amp;#039; Maya 10.0  &amp;#039;&amp;#039;&amp;#039;Date released:&amp;#039;&amp;#039;&amp;#039; 2009 (10.0) / October 06, 2008  &amp;#039;&amp;#039;&amp;#039;Creator(s):&amp;#039;&amp;#039;&amp;#039; Alias Systems Corporation now owned by Autodesk  &amp;#039;&amp;#039;&amp;#039;Contribut...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Title(s):''' MA format&lt;br /&gt;
&lt;br /&gt;
'''Version ID:''' Maya 10.0&lt;br /&gt;
&lt;br /&gt;
'''Date released:''' 2009 (10.0) / October 06, 2008&lt;br /&gt;
&lt;br /&gt;
'''Creator(s):''' Alias Systems Corporation now owned by Autodesk&lt;br /&gt;
&lt;br /&gt;
'''Contributor(s):''' see history&lt;br /&gt;
&lt;br /&gt;
'''Relationships:''' - Culmination of three 3D software lines: Wavefront's The Advanced Visualizer (in California), Thomson Digital Image (TDI) Explore (in France) and Alias' Power Animator (in Canada). In 1993 Wavefront purchased TDI, and in 1995&lt;br /&gt;
&lt;br /&gt;
* '''Previous Version(s):''' Not Available&lt;br /&gt;
&lt;br /&gt;
* '''Contains:''' None&lt;br /&gt;
&lt;br /&gt;
* '''Syntax Format(s):''' Binary Hexidecimal&lt;br /&gt;
&lt;br /&gt;
* '''Family Format(s):''' None&lt;br /&gt;
&lt;br /&gt;
'''Description:'''&lt;br /&gt;
&lt;br /&gt;
A node based format, where a node is an such as camera angles, lighting descriptions, meshes, transformations, NURBS, polys, and SubDivs, etc. Subset of the MEL (Maya Embedded Language) format used for scripting in Maya.&lt;br /&gt;
&lt;br /&gt;
'''History:''' In 1993 Wavefront purchased TDI, and in 1995 Silicon Graphics Incorporated (SGI) purchased both Alias and Wavefront, producing a single product line, used for films such as Jurassic Park, The Abyss and Terminator 2: Judgement Day. Alias' &amp;quot;Maya&amp;quot; architecture,was merge Wavefront's code with it, and upon its release in 1998, Alias|Wavefront discontinued all previous animation-based software lines including Alias Power Animator, encouraging consumers to upgrade to Maya. Alias|Wavefront was renamed Alias. In 2003, Alias was sold by SGI to the Ontario Teachers' Pension Plan and the private equity investment firm Accel-KKR. In October 2005, Alias was sold again, this time to Autodesk, and on January 10, 2006, Autodesk completed the acquisition and Alias Maya is now known as Autodesk Maya.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Example(s):'''&lt;br /&gt;
&lt;br /&gt;
 '''createNode''' transform -n &amp;quot;sphere&amp;quot;;&lt;br /&gt;
         '''setAttr''' &amp;quot;.s&amp;quot; '''-type''' &amp;quot;double3&amp;quot; 2.44 2.44 2.44;&lt;br /&gt;
         '''setAttr''' &amp;quot;.t&amp;quot; '''-type''' &amp;quot;double3&amp;quot; -6.96 0 6.9;&lt;br /&gt;
 &lt;br /&gt;
 '''createNode''' nurbsSurface '''-n''' &amp;quot;sphereShape&amp;quot; '''-p''' &amp;quot;sphere&amp;quot;;&lt;br /&gt;
         '''setAttr''' &amp;quot;.tw&amp;quot; yes;&lt;br /&gt;
         '''setAttr''' &amp;quot;.rtw&amp;quot; yes;&lt;br /&gt;
         '''setAttr''' &amp;quot;.ipo&amp;quot; no&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Identifier:'''&lt;br /&gt;
&lt;br /&gt;
'''Documentation:''' Robust modeling format with support for NURBS, polys, and SubDivs. Also, incoporates a scirpting language MEL, and has support for dynamics, and simulations.&lt;br /&gt;
&lt;br /&gt;
'''File Extensions:''' .ma, .mb for binary&lt;br /&gt;
&lt;br /&gt;
'''Applications:'''&lt;br /&gt;
&lt;br /&gt;
* '''Native application(s):''' Autodesk Maya&lt;br /&gt;
&lt;br /&gt;
* '''Interoperable applications:'''&lt;br /&gt;
&lt;br /&gt;
'''Magic numbers:'''&lt;br /&gt;
&lt;br /&gt;
'''Format(s):''' .ma ASCII human readable, .mb compressed binary version of .ma&lt;br /&gt;
&lt;br /&gt;
'''Rights:''' Proprietary license&lt;br /&gt;
&lt;br /&gt;
'''Sustainability Factors:'''&lt;br /&gt;
&lt;br /&gt;
* '''Standardization:''' Proprietary but well documented&lt;br /&gt;
&lt;br /&gt;
* '''Adoption:'''&lt;br /&gt;
&lt;br /&gt;
** '''Licensing and patent claims:''' None&lt;br /&gt;
&lt;br /&gt;
* '''Self-documentation:''' None&lt;br /&gt;
&lt;br /&gt;
* '''External dependencies:''' None.&lt;br /&gt;
&lt;br /&gt;
* '''Technical protection considerations:''' None&lt;br /&gt;
&lt;br /&gt;
'''Typical use:''' 3D rendering, animation, simulation&lt;br /&gt;
&lt;br /&gt;
'''File classification:'''&lt;br /&gt;
&lt;br /&gt;
* '''Type {Binary, Text}:''' ASCII&lt;br /&gt;
* '''Raster data:'''&lt;br /&gt;
** '''Raster data 2D:'''&lt;br /&gt;
*** '''Is Supported:''' true&lt;br /&gt;
** '''Raster data 3D:'''&lt;br /&gt;
*** '''Is Supported:''' true&lt;br /&gt;
* '''Geometric representation:'''&lt;br /&gt;
** '''Implicit representation:'''&lt;br /&gt;
*** '''Implicit surfaces:'''&lt;br /&gt;
**** '''Is Supported:''' true&lt;br /&gt;
*** '''Implicit curves:'''&lt;br /&gt;
**** '''Is Supported:''' ture&lt;br /&gt;
*** '''Point set:'''&lt;br /&gt;
**** '''Is Supported:''' true&lt;br /&gt;
** '''Mesh:'''&lt;br /&gt;
*** '''Manifold surface meshes:'''&lt;br /&gt;
**** '''Is Supported:''' true&lt;br /&gt;
*** '''Manifold volume meshes:'''&lt;br /&gt;
**** '''Is Supported:''' true&lt;br /&gt;
*** '''Non-manifold meshes:'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** '''Parametric representation:'''&lt;br /&gt;
*** '''Parametric surfaces:'''&lt;br /&gt;
**** '''Is Supported:''' true&lt;br /&gt;
*** '''Parametric curves:'''&lt;br /&gt;
**** '''Is Supported:''' true&lt;br /&gt;
** '''Contour sets:'''&lt;br /&gt;
*** '''Is Supported:''' true&lt;br /&gt;
** '''NURBS:'''&lt;br /&gt;
*** '''Is Supported:''' true&lt;br /&gt;
** '''SubDivs:'''&lt;br /&gt;
*** '''Is Supported: true'''&lt;br /&gt;
* '''Multi-resolution models:'''&lt;br /&gt;
** '''Is Supported:''' true&lt;br /&gt;
* '''Dynamics:'''&lt;br /&gt;
** '''Kinematics:'''&lt;br /&gt;
*** '''Is Supported:''' true&lt;br /&gt;
** '''Assembly:'''&lt;br /&gt;
*** '''Is Supported:''' Not sure&lt;br /&gt;
** '''Force(s):'''&lt;br /&gt;
*** '''Is Supported:''' true&lt;br /&gt;
* '''Boundary representation'''&lt;br /&gt;
** '''Manifold surface boundary representations:'''&lt;br /&gt;
*** '''Is Supported:''' true&lt;br /&gt;
** '''Manifold volume boundary representations:'''&lt;br /&gt;
*** '''Is Supported:''' true&lt;br /&gt;
** '''Non-manifold boundary representations:'''&lt;br /&gt;
*** '''Is Supported:''' Not sure&lt;br /&gt;
* '''Material transparency:'''&lt;br /&gt;
** '''Is Supported:''' true&lt;br /&gt;
** Description: multiple surface traits are expressible&lt;/div&gt;</summary>
		<author><name>KennethOwens</name></author>	</entry>

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