Lightwave Scene
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'''Version ID:''' [[Version ID::NewTek LightWave Scene File Format]] | '''Version ID:''' [[Version ID::NewTek LightWave Scene File Format]] | ||
| − | '''Date released:''' Most recent format specs dated [[Version Date released:: | + | '''Date released:''' Most recent format specs dated [[Version Date released::June, 1995]] |
'''Date:''' [[Format Date::1990]] | '''Date:''' [[Format Date::1990]] | ||
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'''Identifier:''' none. | '''Identifier:''' none. | ||
| − | '''Documentation:''' | + | '''Documentation:''' Details found here: [http://www.martinreddy.net/gfx/3d/LWSC.txt LightWave Scene File Format, June 1995] |
'''File Extensions:''' [[File Extension::.lws]] | '''File Extensions:''' [[File Extension::.lws]] | ||
Revision as of 16:23, 13 May 2009
Title(s): LightWave Scene
Version ID: NewTek LightWave Scene File Format
Date released: Most recent format specs dated June, 1995
Date: 1990
Creator(s): NewTek
Contributor(s): Allen Hastings & Stuart Ferguson
Relationships:
- Previous Version(s): Inherited from Videoscape 3D and Aegis Modeler 3D on the Commodore Amiga, both circa. 1988.
- Contains: none
- Syntax Format(s): n/a
- Family Format(s): n/a
Description: Lightwave scene files (*.lws) embed the pathnames to object files (*.lwo) within them, and that object files have pathnames to image files (for textures) embedded in them. Whatever those pathnames are in those files must be valid for the directory in which you are running the application that loads the scene file. For example, if I was loading in a scene file that referred to an object file called "data/object.lwo", then the file "object.lwo" should be located in a subdirectory of this current directory called "data".
History: A detailed account of LightWave 3D, from 1988 to 2009: LightWave History.
Example(s):
Identifier: none.
Documentation: Details found here: LightWave Scene File Format, June 1995
File Extensions: .lws
Applications: NewTek LightWave 3D
- Native application(s): n/a
- Interoperable applications: n/a
Magic numbers: n/a
Format(s): n/a
Rights: Proprietary license
Sustainability Factors: n/a
- Standardization: n/a
- Adoption: n/a
- Licensing and patent claims: n/a
- Self-documentation: n/a
- External dependencies: n/a
- Technical protection considerations: n/a
Typical use: 3D Design
File classification:
- Type {Binary, Text}: Binary
- Raster data:
- Raster data 2D:
- Is Supported: n/a
- Description:
- Raster data 3D:
- Is Supported: n/a
- Description:
- Raster data 2D:
- Geometric representation:
- Implicit representation:
- Implicit surfaces:
- Is Supported: n/a
- Description:
- Implicit curves:
- Is Supported: n/a
- Description:
- Point set:
- Is Supported: n/a
- Description:
- Implicit surfaces:
- Mesh:
- Manifold surface meshes:
- Is Supported: n/a
- Description:
- Manifold volume meshes:
- Is Supported: n/a
- Description:
- Non-manifold meshes:
- Is Supported: n/a
- Description:
- Manifold surface meshes:
- Parametric representation:
- Parametric surfaces:
- Is Supported: n/a
- Description:
- Parametric curves:
- Is Supported: n/a
- Description:
- Parametric surfaces:
- Contour sets:
- Is Supported: n/a
- Description:
- NURBS:
- Is Supported: n/a
- Description:
- Implicit representation:
- Multi-resolution models:
- Is Supported: n/a
- Description: n/a
- Dynamics:
- Kinematics:
- Is Supported: n/a
- Description:
- Assembly:
- Is Supported: n/a
- Description:
- Force(s):
- Is Supported: n/a
- Description:
- Kinematics:
- Boundary representation
- Manifold surface boundary representations:
- Is Supported: n/a
- Description:
- Manifold volume boundary representations:
- Is Supported: n/a
- Description:
- Non-manifold boundary representations:
- Is Supported:n/a
- Description:
- Manifold surface boundary representations:
- Material transparency:
- Is Supported: n/a
- Description:
References:
- LightWave History at LightWiki
- NOTE: Not many references found for LightWave Scenes (.lws).