Group 28 - Gate1 - Project Planning - 2012

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<h6>[http://gicl.cs.drexel.edu/wiki/Group_28_-_Tippmann_98_Custom_Paintball_Marker <b>Main Page</b>]</h6>
 
<h6>[http://gicl.cs.drexel.edu/wiki/Group_28_-_Tippmann_98_Custom_Paintball_Marker <b>Main Page</b>]</h6>
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<p>[[File:2012 Group 28 Stock Image.jpeg]]</p>
 
<h1>Product Management</h1>
 
<h1>Product Management</h1>
 
<h2>Work Proposal</h2>
 
<h2>Work Proposal</h2>

Revision as of 17:23, 26 October 2012

Contents

Main Page

2012 Group 28 Stock Image.jpeg

Product Management

Work Proposal

Disassembly/Assembly Overview

The disassembly, and eventual re-assembly, of The Tippmann 98 Custom Paintball Marker will only require several basic tools to properly separate the entire marker into its components. Some components may even be taken apart by hand, too.

These tools include:

  • An Allen Wrench(Hex Key)- primarily 1/8" size
  • Small & Medium Sized Philips head Screwdriver
  • A crescent wrench or pair of pliers

With these tools, this paintball marker is disassembled fairly easily as long as care is taken to watch out for small components, such as springs or screws. Also, prior to disassembly, the paintball is made sure to have no air tanks connected and left in an un-cocked.

Step 1 - Remove the paintball hopper, by pressing the front sight downward and allowing, thus allowing the hopper to move freely and be taken off.

Step 2 - Unscrew the barrel by hand.

Step 3 - Remove the small Allen screws on the sides of the handle and the screws on the bottom of the handle, which secure the air tank connector.

Step 4 - Remove the Allen screws with the Allen wrench from the side with the Tippmann 98 Custom logo paintball marker. There should be six Allen screws, all 1/8" sized.

Step 5 - With the Tippmann logo facing up, the face plate can be removed carefully as to prevent any possible springs or pins from flying out.

Step 6 - The internal components should now be exposed, and a more thorough analysis could be conducted from here.


Group Member Evaluation

Group Member Strengths/Experience Weaknesses/Needs Development
Kyle Erway
  • Knowledgable in AutoCAD, MS Word, Excel, Visio, and Powerpoint
  • Adaptive learner
  • Good with computers(though not programming)
  • Able to efficiently organize events, schedules, inventories, etc.
  • Good understanding of how to write well
  • Some public speaking experience
  • Overestimates time needed for assignments
  • Would rather have work done correctly than done at all
  • Very little experience handling paintball markers
  • Impatient
Alexander Harris
  • AutoCAD experience
  • Familiar with some 3D modeling programs
  • Familiar with how a paintball marker functions
  • Sociable and cooperative person
  • Limited public speaking experience
  • Novice technical writing skills
  • No HTML/wiki experience
Gino Nadela
  • Good organization skills
  • Decent presentation skills
  • Experienced with Adobe Photoshop, MS Word,Powerpoint, and some Excel
  • Experienced with assembly of iPhones, Xbox-es, etc.
  • Only played paintball once
  • Not that much experience in mechanical products
  • Hard to get in contact with
  • Needs to remember how to use AutoCAD
  • No HTML/wiki experience
Matthew Tolentino
  • Good with solving problems
  • Hands-on worker
  • Experience with AutoCAD
  • Sociable and cooperative person
  • Mediocre writing skills
  • Not adept at public speaking
  • Poor at managing time with assignments

Overall Group Assessment

The overall census of the group's capabilities and shortcomings

The Capabilities:

  • Entire groups has experience in AutoCAD, or some modeling software
  • Organized and cooperative members

The Shortcomings:

  • Mediocre communication among the members
  • Only one person knows how to edit wiki pages
  • Inadequate time management skills

Management Proposal

In order to complete the project and each gate in orderly and timely manner, each member in the group will be assigned specific roles that reflect their strengths and will follow the following outline in order to complete each gate by the given deadline.

Gantt Chart

Group Member Roles

Project Coordinator: Kyle Erway

Responsibilities:

  • Organizes group meeting and main group contact
  • Manages group's wiki pages
  • Converts any information gathered for the project in a proper format for the wiki
  • Provides assistance or criticism for any other group member's tasks

Lead Disassembler: Matthew Tolentino

Responsibilities:

  • Handles the majority of the disassembly and reassembly
  • Will communicate to other member the proper procedure for disassembly and reassembly
  • Will be in charge of measuring dimension of components and recording observations of the system
  • Provides assistance or criticism for any other group member's tasks

Designer: Alexander Harris

Responsibilities:

  • Handles any drafts or models created of the system or its components
  • Will communicate with Lead Disassembler and Data Compiler to develop correct models
  • Provides assistance or criticism for any other group member's tasks

Data Compiler: Gino Nadela

Responsibilities:

  • Will officially record any dimensions or observations for transfer to the wiki page
  • Will photograph or document any procedures taken by Lead Disassembler
  • Will communicate with Lead Disassembler and Designer to gather data
  • Provides assistance or criticism for any other group member's tasks

Group Meetings

Group Meetings will be held in the Ellicott Complex area since most of the members live there.

Schedule:

  • Every Tuesday and Thursday
  • At least 1 hour within the time of 3:30PM - 6:00PM

Meeting Itinerary:

These meeting will primarily focus on discussing the current project assessment and the progress on the gate being worked on. The group members will discuss any problems or conflict about completing their workload, and whether or not they may need more help. This time will also allow for members to present their progress and have members provide constructive criticism to improve the overall quality of the project. Every meeting should start with a reminder of how far each person should be completed with their workload, and end with a reminder of what deadlines are coming up in the near future.

Communication:

Primary contact for Group 28 - Kyle Erway<kyleerwa@buffalo.edu>

In order to have a good way to update group members of sudden changes of schedule or problems, the Project Coordinator will be in charge of communication important messages and determine the meeting place. An emphasis has been put out to all group members that their buffalo.edu email should be checked regularly when nearing deadlines and at least occasionally when between deadlines, in order to ensure a group member is not left to solve any problem alone. Currently, the group is struggling with determining what actually is necessary for each gate, what is required from each member, and when the deadlines are; the solution to this is reinforcing an emphasis of the project outline and a progress assessment of the group at each meeting.

Product Archaeology

Development Profile

The product, Tippman 98 Custom Paintball Marker, was developed in 1998. The product appeals to players who don't want to spend much money to get started but still has the ability to upgrade the product for the future. The build quality and design enhance the playing experience with its standard yet rigid firearm design. The product was built in the U.S. where the sport of paintball is most popular.

Usage Profile

The Tippmann 98 Custom Paintball Marker's intended purpose is to provide users the ability to partake in recreational and professional sport of paintball. This paintball fulfills that promise by letting the user to able to launch paintballs at objects and people, mimicking a live firefight(though no live ammunition and no lethal injuries). This paintball marker could be used for professionals and hobbyists, however, professionals may prefer a more high-end paintball marker for competition.

Energy Profile

The 98 Custom performs its primary function, firing paintballs, with the use of compressed air(mainly compressed carbon dioxide,CO2). The compressed CO2 is contained in a replaceable, small metal tank which connects at the an adapter below the handle of the marker. Once the tank is connected properly, air travels through a hose connecting to the barrel which then propels paintballs through the rest of the barrel.

Complexity Profile

The outer face prevents the consumers from seeing the internal parts. Since a couple of members of Group 28 have prior knowledge and experience with the product and with a basic understanding of the internal mechanics of the product, the parts are relatively straight-forward and are not too complex.

Material Profile

The exterior is composed of steel,aluminum and plastic. The frame is comprised of steel, whereas the barrel is aluminum. The handle and the tank adapter are made of plastic. There may also be rubber for internal seals.

User Interaction Profile

  • First connect CO2 canister
  • Load the feeder with paintballs
  • Turn safe off
  • Pull back on the bolt (cocking lever)
  • Aim at target
  • Pull the trigger

Product Alternative Profile

Alternative Products Product Image Retail Price
Barnett Diablo Slingshot Slingshot Barnett.jpg $34.99
Tippmann A5 Paintball Gun Tipp A5.jpg $279.99
WDP Angel G7 WDP Angel G7.jpg $1,499.99


Advantages and Disadvantages:

Advantages: The Tippmann 98 Custom is considered a cheaper, lower-end paintball markers in the market, retailing around $120 and cheaper, since this precise model has been discontinued for newer models. Among the Tippmann selection of paintball markers, the 98 Custom represents a basic unit that is easily to manage and upgrade; almost every part of the product can be improved to suit the user better. There are only the basic components that a paintball marker requires; a trigger, barrel, paintball feeding system and a shot chamber. This allows to the product to have little to no maintenance and readily available replacement parts in the case of a damaged or defective product. Due to its popularity there are many aftermarket upgrade parts available for a cheaper cost than the brand-name, thus allowing consumers to have the ability to improve their product at a cheaper cost.

Disadvantages:. With advantages comes disadvantages of a product. Being the lower-end model, the Tippmann 98 Custom has the least features out of all the Tippmann products. One of the main differences between high-end to low-end paintball marker models would the trigger-sensitivity and modes, higher-end models will have a more sensitive trigger or may even have an electronic trigger which may have certain features such as burst-mode or full-auto. Another feature that a this product is missing would be an "eye", which makes sure that a paintball is completely in the shot chamber, therefore preventing paintball breaks or blank shots.



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