Group 24 - Playstation 2
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==Executive Summary== | ==Executive Summary== | ||
| − | The objective of this guided investigation was for our group, Group 24, to look into the assembly, function, manufacturing, and materials of the [[ | + | The objective of this guided investigation was for our group, Group 24, to look into the assembly, function, manufacturing, and materials of the [[PlayStation 2]] gaming console via analytical dissection. The PlayStation 2 is a popular gaming console meant for the household. The group carefully recorded the investigation: we did a visual pre-dissection analysis, dissected the product and then reassembled it. Our pre-dissection analysis consisted of taking pictures of the PS2 we received and guessing as to the nature of the operation of the console, all the while recording our observations, since the console was not functional when we received it we continued on to the dissection. The disassembly was fast and easy due to the group taking a methodological and efficient approach to the task: we took a pictures of each step, organized loose parts and made a written record of each step. During the dissection we paid attention close attention to the connections between the components and how they interact with each other. Post-disassembly consisted of the group investigating each part individually to uncover its function. Because of the cataloging of part and methodological dissection the reassembly was very easy and fast, involving little to no difficulty. |
| + | |||
| + | ==Introduction== | ||
| + | ===Sony PlayStation 2 Technical Specifications=== | ||
| + | *Manufacturer: Sony Computer Entertainment | ||
| + | *Product Name: Sony PlayStation 2 “Charcoal Black” | ||
| + | *Product Code: SCPH-70000 CB | ||
| + | *Compatible Media formats: | ||
| + | **PlayStation® format CD-ROM | ||
| + | **PlayStation®2 format CD-ROM | ||
| + | **PlayStation®2 format DVD-ROM | ||
| + | **Audio CD | ||
| + | **DVD-Video | ||
| + | **DVD-RW (VR mode) | ||
| + | *Power requirements: 120 V AC, 60 Hz | ||
| + | *CPU: 64-bit "Emotion Engine", clocked at 294.912 MHz | ||
| + | *GPU: "Graphics Synthesizer", clocked at 147 MHz | ||
| + | |||
| + | <BR> | ||
| + | The advent of video games has exploded into everyday life, at first at arcade rooms and then into the consumers home thanks to consoles and computers. Where else can one experience the surreal and awe-inspiring visuals, plots, and all out entertainment of video games? The PlayStation 2 is a powerful graphics processing unit for the consumer that, because of it multi-media reading capabilities allows the consumer and cooperate providers amazing flexibility in what the console can be used for (not just games: the console can play movies from DVD's and CD's because of its multifunctional integrated optical drive). | ||
| + | <BR> | ||
| + | |||
| + | ===Group Members and Tasks=== | ||
| + | *Nathan Boyar - Group leader, oral presentation, | ||
| + | *Mike Chi - CAD model of power switch | ||
| + | *Ron Heichman - All written material, wikipage | ||
| + | *Andrew Tomaschke - CAD model of console cover | ||
| + | *Ethan Ulm - CAD model of reset/eject button | ||
| + | |||
| + | ==Before Disassembly== | ||
| + | <BR> | ||
| + | |||
| + | ===Purpose=== | ||
| + | The Sony PlayStation 2 gaming console is a video gaming entertainment console for the home. The main purpose of the PS2 is to provide the user with an interactive arcade-style experience in the comfort of their home at a lump sum cost, rather then the continuous spending that would be associated with arcade playing. The PS2 works by reading game data from an optical disk, converting this read only memory to functional RAM and then processing this game information in a GPU (graphics processing unit). The RAM, GPU information and any input from the user via the PS2 game controller are then processed in what is called an “Emotion” Engine. The Emotion Engine assimilates all the information from the 3 system processes into what you see on the screen. This whole process is the only computational part of the PS2, all other processes are “support” processes. Because the electrical components in the parts of the PS2 generate heat due to their naturally electrical resistivity, the heat sink must dissipate the heat from the CPU/GPU and then the internal fan must circulate this hot air to the outside, so that the cooling can occur continuously and keep the electrical components at a temperature low enough so that they function at optimal performance levels. | ||
| + | |||
| + | |||
| + | ===Energy Usage and Conversion=== | ||
| + | Many types of energy are used and converted in the PS2: This all starts with the mechanical energy the user provides to complete the power on circuit. This circuit now allows the electrical current from the wall socket to permeate the electrical components of the system. | ||
| + | The electrical energy is converted into: | ||
| + | *In the CPU the electrical energy is transmitted to the transistors to perform logical operations and as a result of the resistive nature of the components of the CPU, partially transformed into (useless) heat energy | ||
| + | *The fan converts the electrical energy into magnetic energy in its motor which is converted into rotational energy to dissipate the heat from the heat sink to the environment (a temperature low reservoir) | ||
| + | *The CD-ROM reader converts the electrical energy to magnetic energy which is converted to rotational energy to spin the CD-ROM so that is can be read by the LASER head, which converts electrical energy to magnetic energy which is converted to rotational energy which is converted to kinetic energy which moved the head on its slides, the head also converts some of the electrical energy to light energy for its laser, when the laser bounces off the CD-ROM it is converted back to electrical impulses which are read as data by the processor | ||
| + | *The mechanical energy the user transfers to the controller via the buttons is converted into electrical impulses which are transferred to the CPU for analysis | ||
| + | *The users mechanical energy gets converted by the “eject” button on the CD-ROM into an electrical impulse which is converted into magnetic energy which spins a motor (rotational energy) which moves the tray (kinetic energy) | ||
| + | |||
| + | ===Operation=== | ||
| + | When we tried to operate the product did not function and did not even turn on, we assumed it did not function because of some electrical system failure since the green light in the front did not blink or turn on | ||
| + | |||
| + | ===Constituent Components and Materials=== | ||
| + | We think that the product has about 5 main functional parts: | ||
| + | *the GPU | ||
| + | *the CPU | ||
| + | *the heat sink | ||
| + | *the fan | ||
| + | *Optical drive | ||
| + | |||
| + | From what we can see, the product is made of metal (aluminum), plastic (most likely Acrylonitrile butadiene styrene (ABS), which is oft used for electronic enclosures), Copper (for the wires), solder, steel (for screws), and gold (for the connector plating) | ||
| + | |||
| + | ==Disassembly Procedure== | ||
| + | {| border="1" cellspacing="0" cellpadding="1" align="center" | ||
| + | ! Step # | ||
| + | ! Process | ||
| + | ! Difficulty | ||
| + | ! Tool Needed | ||
| + | ! Visual | ||
| + | |- | ||
| + | | align="center" | 1 | ||
| + | | align="center" | Removed screw covers on bottom of PS2 (Slots highlighted green in visual) | ||
| + | | align="center" | Easy | ||
| + | | align="center" | None | ||
| + | | align="center" | [[Image:DSCF2814.JPG|150px]] | ||
| + | |- | ||
| + | | align="center" | 2 | ||
| + | | align="center" | Removed Screws under screw covers (visual of screws and covers in bowl) | ||
| + | | align="center" | Easy | ||
| + | | align="center" | Phillips Screwdriver | ||
| + | | align="center" | [[Image:DSCF2817.JPG|150px]] | ||
| + | |- | ||
| + | | align="center" | 3 | ||
| + | | align="center" | Removed console top (visual is console adjacent top) | ||
| + | | align="center" | Easy | ||
| + | | align="center" | Phillips Screwdriver | ||
| + | | align="center" | [[Image:DSC00506.JPG|150px]] | ||
| + | |- | ||
| + | | align="center" | 4 | ||
| + | | align="center" | Unplugged data cable from assembly (visual is disconnected power cable) | ||
| + | | align="center" | Easy | ||
| + | | align="center" | None | ||
| + | | align="center" | [[Image:DSC00509.jpg|150px]] | ||
| + | |- | ||
| + | | align="center" | 5 | ||
| + | | align="center" | Unscrewed optical drive (visual is optical drive outside of console) | ||
| + | | align="center" | Easy | ||
| + | | align="center" | Phillips Screwdriver | ||
| + | | align="center" | [[Image:DSC00522.jpg|150px]] | ||
| + | |- | ||
| + | | align="center" | 6 | ||
| + | | align="center" | Unplugged power switch from console and removed it (visual is power switch held by group member) | ||
| + | | align="center" | Easy | ||
| + | | align="center" | None | ||
| + | | align="center" | [[Image:DSCF2821.jpg|150px]] | ||
| + | |- | ||
| + | | align="center" | 7 | ||
| + | | align="center" | Unscrewed Power supply main board | ||
| + | | align="center" | Easy | ||
| + | | align="center" | Phillips Screwdriver | ||
| + | | align="center" | [[Image:DSC00524.jpg|150px]] | ||
| + | |- | ||
| + | | align="center" | 8 | ||
| + | | align="center" | Unscrewed fan | ||
| + | | align="center" | Easy | ||
| + | | align="center" | Phillips Screwdriver | ||
| + | | align="center" | [[Image:DSC00519.jpg|150px]] | ||
| + | |- | ||
| + | | align="center" | 9 | ||
| + | | align="center" | Removed top cover (visual is the console with top cover removed) | ||
| + | | align="center" | Easy | ||
| + | | align="center" | None | ||
| + | | align="center" | [[Image:DSCF2837.jpg|150px]] | ||
| + | |- | ||
| + | | align="center" | 10 | ||
| + | | align="center" | Unscrewed expansion bay | ||
| + | | align="center" | Easy | ||
| + | | align="center" | Phillips Screwdriver | ||
| + | | align="center" | | ||
| + | |- | ||
| + | | align="center" | 11 | ||
| + | | align="center" | Removed heatsink cover (visual is of exposed heatsink) | ||
| + | | align="center" | Easy | ||
| + | | align="center" | Phillips Screwdriver | ||
| + | | align="center" | [[Image:DSC00512.jpg|150px]] | ||
| + | |- | ||
| + | | align="center" | 12 | ||
| + | | align="center" | Tried to remove heatsink from heatsink-motherboard assembly, not possible (visual is heatsink and motherboard connected together) | ||
| + | | align="center" | Impossible | ||
| + | | align="center" | Phillips Screwdriver | ||
| + | | align="center" | [[Image:Untitled-1.jpg|150px]] | ||
| + | |- | ||
| + | |- | ||
| + | |} | ||
| + | <BR> | ||
| + | <BR> | ||
| + | |||
| + | |||
| + | ==After Disassembly== | ||
| + | <BR> | ||
| + | <BR> | ||
| + | ===Component Table=== | ||
| + | {| border="1" cellspacing="0" cellpadding="3" align="center" | ||
| + | ! width="25" | Part Number | ||
| + | ! Part Name | ||
| + | ! Width="60" | Number of this type | ||
| + | ! Part Material | ||
| + | ! Manufacturing Process | ||
| + | ! Image of Part | ||
| + | |- | ||
| + | | align="center" | 1 | ||
| + | | align="center" | Case | ||
| + | | align="center" | 1 | ||
| + | | align="center" | aluminum, plastic (charcoal black) | ||
| + | | align="center" | stamped metal, injection molded plastic | ||
| + | | align="center" | [[Image:DSC.jpg|150px|Case]] | ||
| + | |- | ||
| + | | align="center" | 2 | ||
| + | | align="center" | Electrical power supply board | ||
| + | | align="center" | 1 | ||
| + | | align="center" | Cooper, polytetrafluoroethylene, aluminum, ceramic, solder | ||
| + | | align="center" | printed circuit board or silk screen printing | ||
| + | | align="center" | [[Image:MAE 277 Project 007.jpg|100px|Main Circuit Board]] | ||
Revision as of 06:18, 5 December 2008
Contents |
Executive Summary
The objective of this guided investigation was for our group, Group 24, to look into the assembly, function, manufacturing, and materials of the PlayStation 2 gaming console via analytical dissection. The PlayStation 2 is a popular gaming console meant for the household. The group carefully recorded the investigation: we did a visual pre-dissection analysis, dissected the product and then reassembled it. Our pre-dissection analysis consisted of taking pictures of the PS2 we received and guessing as to the nature of the operation of the console, all the while recording our observations, since the console was not functional when we received it we continued on to the dissection. The disassembly was fast and easy due to the group taking a methodological and efficient approach to the task: we took a pictures of each step, organized loose parts and made a written record of each step. During the dissection we paid attention close attention to the connections between the components and how they interact with each other. Post-disassembly consisted of the group investigating each part individually to uncover its function. Because of the cataloging of part and methodological dissection the reassembly was very easy and fast, involving little to no difficulty.
Introduction
Sony PlayStation 2 Technical Specifications
- Manufacturer: Sony Computer Entertainment
- Product Name: Sony PlayStation 2 “Charcoal Black”
- Product Code: SCPH-70000 CB
- Compatible Media formats:
- PlayStation® format CD-ROM
- PlayStation®2 format CD-ROM
- PlayStation®2 format DVD-ROM
- Audio CD
- DVD-Video
- DVD-RW (VR mode)
- Power requirements: 120 V AC, 60 Hz
- CPU: 64-bit "Emotion Engine", clocked at 294.912 MHz
- GPU: "Graphics Synthesizer", clocked at 147 MHz
The advent of video games has exploded into everyday life, at first at arcade rooms and then into the consumers home thanks to consoles and computers. Where else can one experience the surreal and awe-inspiring visuals, plots, and all out entertainment of video games? The PlayStation 2 is a powerful graphics processing unit for the consumer that, because of it multi-media reading capabilities allows the consumer and cooperate providers amazing flexibility in what the console can be used for (not just games: the console can play movies from DVD's and CD's because of its multifunctional integrated optical drive).
Group Members and Tasks
- Nathan Boyar - Group leader, oral presentation,
- Mike Chi - CAD model of power switch
- Ron Heichman - All written material, wikipage
- Andrew Tomaschke - CAD model of console cover
- Ethan Ulm - CAD model of reset/eject button
Before Disassembly
Purpose
The Sony PlayStation 2 gaming console is a video gaming entertainment console for the home. The main purpose of the PS2 is to provide the user with an interactive arcade-style experience in the comfort of their home at a lump sum cost, rather then the continuous spending that would be associated with arcade playing. The PS2 works by reading game data from an optical disk, converting this read only memory to functional RAM and then processing this game information in a GPU (graphics processing unit). The RAM, GPU information and any input from the user via the PS2 game controller are then processed in what is called an “Emotion” Engine. The Emotion Engine assimilates all the information from the 3 system processes into what you see on the screen. This whole process is the only computational part of the PS2, all other processes are “support” processes. Because the electrical components in the parts of the PS2 generate heat due to their naturally electrical resistivity, the heat sink must dissipate the heat from the CPU/GPU and then the internal fan must circulate this hot air to the outside, so that the cooling can occur continuously and keep the electrical components at a temperature low enough so that they function at optimal performance levels.
Energy Usage and Conversion
Many types of energy are used and converted in the PS2: This all starts with the mechanical energy the user provides to complete the power on circuit. This circuit now allows the electrical current from the wall socket to permeate the electrical components of the system. The electrical energy is converted into:
- In the CPU the electrical energy is transmitted to the transistors to perform logical operations and as a result of the resistive nature of the components of the CPU, partially transformed into (useless) heat energy
- The fan converts the electrical energy into magnetic energy in its motor which is converted into rotational energy to dissipate the heat from the heat sink to the environment (a temperature low reservoir)
- The CD-ROM reader converts the electrical energy to magnetic energy which is converted to rotational energy to spin the CD-ROM so that is can be read by the LASER head, which converts electrical energy to magnetic energy which is converted to rotational energy which is converted to kinetic energy which moved the head on its slides, the head also converts some of the electrical energy to light energy for its laser, when the laser bounces off the CD-ROM it is converted back to electrical impulses which are read as data by the processor
- The mechanical energy the user transfers to the controller via the buttons is converted into electrical impulses which are transferred to the CPU for analysis
- The users mechanical energy gets converted by the “eject” button on the CD-ROM into an electrical impulse which is converted into magnetic energy which spins a motor (rotational energy) which moves the tray (kinetic energy)
Operation
When we tried to operate the product did not function and did not even turn on, we assumed it did not function because of some electrical system failure since the green light in the front did not blink or turn on
Constituent Components and Materials
We think that the product has about 5 main functional parts:
- the GPU
- the CPU
- the heat sink
- the fan
- Optical drive
From what we can see, the product is made of metal (aluminum), plastic (most likely Acrylonitrile butadiene styrene (ABS), which is oft used for electronic enclosures), Copper (for the wires), solder, steel (for screws), and gold (for the connector plating)
Disassembly Procedure
After Disassembly