FBX
Title(s): AutoDesk FBX File Format.
Version ID: No version. Known only as FBX.
Date released: 1996
Date: 2006-01-10
Creator(s): Kaydara
Contributor(s): Alias, AutoDesk
- Family Format(s): 3D authoring and interchange format
Description: FBX files are AutoDesk 2D or 3D documents. Drawings saved in this format maintain fidelity and functionality. Additionally, this is the default type for AutoDesk authoring and interchange data. FBX is platform-independent and can hold most 3D content from a variety of vendors and platforms. FBX supports 2D, audio elements, video elements, and all common 3D elements.
History: A timeline is provided below:
Example(s): There are sample files provided here but the author of this entry does not have an FBX reader and cannot supply sample content here.
Identifier: - A URL or other identifier that refers to the engineering format.
Documentation: Since this is not an open specification, the Wikipedia page is probably the best single source for information.
File Extensions: .fbx
Applications: - AutoDesk applications, SoftImage 3D, Alias|Wavefront PowerAnimator, NewTek LightWave, and Kinetix 3D Studio MAX.
Rights: Proprietary license
- Licensing and patent claims: There is an SDK and a number of plugins that are provided by AutoDesk for reading/writing/viewing this type of file.
- Self-documentation: None
Typical use: Digital Content Creation(DCC)
File classification:
- Type {Binary, Text}: Binary
NOTE: Because this is a closed format an the author does not have a reader, writer, or viewer, the specifics of the file format were not able to be included here. Since this format is used for 2D and 3D DCC, it is likely that almost all the different graphical representations and raster data are supported in the files.
References: