Difference between revisions of "Vijay Balchandani's Awesome Course Project"
|Line 1:||Line 1:|
|Line 21:||Line 23:|
in IDEAS . .
Revision as of 20:58, 12 October 2006
A three-legged walker. The idea is to emulate the movement of a person on crutches. The idea was inspired by a tasteless joke I made in class. Thankfully, only Dr. Regli and the guy behind me heard it.
I dicked around a lot
I made the physical model. Feast your eyes. Tell your friends.
I tried working with IDEAS some more. I was helping out Megan (no matter what she says) and this program makes no damn sense. It's worse than programming in Maple. Seriously, it's completely bass-ackwards. You import your parts from the library, and if you need to move one you click on a piece to select it, then right click and hit 'Done.' Jigga what? How am I done? I haven't even started anything. Then, after you're 'done' you click on move, click on the same piece, then click where you want it to move - as long as it's to a point on another piece. Then, it rotates around whichever axis you told it to (whether or not you realize you had provided this information) and you're still left with a mess of gray legos that loosely resemble a genetic algorithm's worst-fit candidates turned inside out. This goes on for a while, and I start daydreaming about what it would be like to study business or haberdashery. Then, IDEAS tells me there's not enough scratch space and takes a dump on what little patience I may have left. It will do this repeatedly. It will command your soul. I don't think I've learned much about computer-based modeling from this, but I've earned an honorary PhD in vulgar expletives and table pounding. So, in conclusion, IDEAS killed my inner child. I'm buying a gun.