Difference between revisions of "Simplified and Abstracted Geometry for Forward Dynamics"

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(Introduction)
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==Introduction==
 
==Introduction==
 
Geometric simplification has played an important role in the computer graphics field by allowing believable viewing of scenes too complex for timely computation.  However, the approaches used in computer graphics for geometric simplification have as their goal the realistic portrayel of the scene to a viewer, not the similarity between the simplified or abstracted system and the physical ground truth.  They are not then appropriate for simulations of robots in which the geometry plays a role.   
 
Geometric simplification has played an important role in the computer graphics field by allowing believable viewing of scenes too complex for timely computation.  However, the approaches used in computer graphics for geometric simplification have as their goal the realistic portrayel of the scene to a viewer, not the similarity between the simplified or abstracted system and the physical ground truth.  They are not then appropriate for simulations of robots in which the geometry plays a role.   
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 +
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==Background==
 +
==Example Problem==
 +
==Approach==
 +
==Empirical Results==
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==Conclusions==
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==References==
  
 
[http://gamma.cs.unc.edu/cohenj/Manocha-Cohen-Simplification.pdf Model Simplification(PDF)]
 
[http://gamma.cs.unc.edu/cohenj/Manocha-Cohen-Simplification.pdf Model Simplification(PDF)]
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[http://www.sciencedirect.com/science?_ob=MImg&_imagekey=B6TYR-49NPTYT-1-55&_cdi=5625&_user=95578&_orig=search&_coverDate=08%2F31%2F2004&_sk=999639990&view=c&_alid=463330650&_rdoc=3&wchp=dGLbVtb-zSkWA&md5=3ded555ed960d692cc5a947c9487dc82&ie=/sdarticle.pdf Geometric Model Simplification for CAD(PDF)]
 
[http://www.sciencedirect.com/science?_ob=MImg&_imagekey=B6TYR-49NPTYT-1-55&_cdi=5625&_user=95578&_orig=search&_coverDate=08%2F31%2F2004&_sk=999639990&view=c&_alid=463330650&_rdoc=3&wchp=dGLbVtb-zSkWA&md5=3ded555ed960d692cc5a947c9487dc82&ie=/sdarticle.pdf Geometric Model Simplification for CAD(PDF)]
 
==Background==
 
==Example Problem==
 
==Approach==
 
==Empirical Results==
 
==Conclusions==
 

Revision as of 20:46, 8 October 2006

Draft

Contents

Abstract

Introduction

Geometric simplification has played an important role in the computer graphics field by allowing believable viewing of scenes too complex for timely computation. However, the approaches used in computer graphics for geometric simplification have as their goal the realistic portrayel of the scene to a viewer, not the similarity between the simplified or abstracted system and the physical ground truth. They are not then appropriate for simulations of robots in which the geometry plays a role.


Background

Example Problem

Approach

Empirical Results

Conclusions

References

Model Simplification(PDF)

Adaptive Dynamics(PDF)

Milling Machine Simplification(PDF)

Geometric Model Simplification for CAD(PDF)