Difference between revisions of "Group 28 - Tippmann 98 Custom Paintball Marker"

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<p>[http://gicl.cs.drexel.edu/wiki/Group_28_-_Gate_3_-_Product_Analysis_-_2012 <b>Gate 3</b>]</p>
 
<p>[http://gicl.cs.drexel.edu/wiki/Group_28_-_Gate_3_-_Product_Analysis_-_2012 <b>Gate 3</b>]</p>
 
<h3>Gate 4: Explanation</h3>
 
<h3>Gate 4: Explanation</h3>
<p>[http://gicl.cs.drexel.edu/wiki/Group_28_-_Gate_4_-_2012 <b>Gate 4</b>]</p>
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<p>[http://gicl.cs.drexel.edu/wiki/Group_28_-_Gate_4_-_Product_Explanation_-_2012<b>Gate 4</b>]</p>

Revision as of 19:53, 28 November 2012

Contents

Introduction

2012 Group 28 Stock Image.jpeg

Group Members

Kyle Erway
Alexander Harris
Gino Nadela
Matthew Tolentino

Project Gates

These project gates provide a basic layout for how the group should manage the product management and product archaeology tasks. The first four gates will test our group's organization, communication, and analytic skills, while the last gate will culminate the entire project into a technical report and short oral presentation.

Gate 1: Preparation and Initial Assessment

For the first gate, the group must evaluate the skills and traits of each member and assign a proper role for certain responsibilities. Alongside assigning roles, the group needs to outline the workload required for the entire project in some format. Lastly, the group must do thorough analysis of the product with restriction from actual dissection.

Gate 1

Gate 2: Dissection

The second gate provides a performance review of the group and an overview of the disassembly of the product. The review discusses how well the group managed to accomplish what was required for the previous gate and the continuation of work towards Gate 2. The overview of the disassembly process will be a detailed outlining of the complete dissection of the product.

Gate 2

Gate 3: Evaluation

Gate 3

Gate 4: Explanation

Gate 4