Category:Roomba Design Lab (Winter 2007)
This page and those in his category are to support students in Freshman Design Lab, Winter 2007.
The goal of the "Roomba Module" is to identify and encode a set of behaviors to control a Roomba Robot, enabling it to perform a series of challenges (beyond the typical vacuuming of the floor). In this lab, you will encounter the interdisciplinary realities of the real world. A Roomba robot is a electro-mechanical system, control by software, that senses and acts in the world.
In this set of assignments, you are the creator of its behavior. You must deal with the limitations and inaccuracies of the Roomba platform and its sensors by designing software that can effectively use these flawed senses to successfully carry out a set of tasks.
There are three tasks that you must be able to preform with your roomba. The tasks and their descriptions are listed below as a quick reference. More detailed descriptions can be found at their respective pages.
For more information, go to Challenge 1
For more information, go to Challenge 2
For more information, go to Challenge 3
- Processing CD
- 7-pin Serial Cable
- RooStick (CP2103 USB to UART converter)
- iRobot Roomba Red
Where to begin
In order to start programming Roomba, you need to set up your environment for Roomba Development; that is, you must make the connection between your Roomba and your computer, then make sure your programming software, which is called Processing, is working properly. In order to do this, you should read these pages:
- Connecting Roomba to Your Computer - This will get Roomba configured to your computer
- Processing - This will get the programming environment Processing running on your computer
- RoombaComm - This will provide the basic commands to communicate with Roomba
- Roomba Program 1 - This provides a tutorial of what your first Roomba program might look like
Pages in category "Roomba Design Lab (Winter 2007)"
The following 11 pages are in this category, out of 11 total.